However after playing through the rest of the quests, successfully recruiting Isabela this time I found myself stonewalled by Bartrand who insisted that I wrap up all of my undone quests before I could leave for the deep roads. I chose to ignore the quest instead of starting over again, this having been a recent restart from the first f*ck up. When I attacked Danzig in Under Town to learn the wear abouts of Feynriel the half elven apostate, there was no key item on the corpses to activate the next step in the quest. Long Story Short I started over, this time through however I have encountered the same problem on a different quest. sadly for me I only had Auto-Saves to go on. I've learned since that you can simply reload a previous save file and do it again. Where you have to search the bodies of the attackers in High Town. I probably have done myself in on this one.įirst I had this problem playing through, 12 Hours of Gameplay through, on the recruiting Isabela Quest.
There also maybe other scripts for various DLC I don't see why this wouldn't work for other similar bugs: give it a go and explore the menu. This means the problem must be pretty common, hopefully bioware will put out a fix soon. On a related note, these two posts have gotten me more hits than ever before. The biggest benefit is you can still finish the quest as planned and make your choices. Ideally this should leave your other quests untouched. There is related to the solution posted here, but avoids skipping over any major part of the game. Also includes optional equipment swap for the start of Act 2 Gameplay. This will set the quest to the wounded coast stage and teleport you to the cave entrance Automatically starts character generation in the transitions between Acts, so you can change your appearance with the passage of time.Click on Plot Jump -> core/critical path -> investigate -> circle plots -> wayward son -> more options -> the cave on the wounded coast.You will not to able to see the command as you type it. Use the command "runscript zz_dae_debug" - this should bring up a menu of options.There are several guides to do this out there. I can confirm this works and I've been playing along happily ever since.